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This page explains in detail the interactions between the Final Fight series and the Street Fighter series.

The page also includes an interaction between the Street Fighter series and SonSon (Street Fighter Alpha stages section), Tekken (Street Fighter X Tekken section), Marvel Super Heroes (Capcom) (Marvel Super Heroes vs. Street Fighter section), Minna to Series (Street Fighter × All Capcom section) and Terminator (Street Fighter II Turbo #6 section).

Final Fight[]

FFiOriginalTitle

198912 December 1989

In-universe link: Final Fight and Street Fighter are connected trough a direct crossover or elements from them appeared together outside both series

Final Fight6 Dash Street Fighter

Final Fight was originally going to be the sequel of the original Street Fighter; its working title was Street Fighter '89 and was announced in Japanese magazines with the name Street Fighter: The Final Fight in March 1989. In the actual release the title was changed to Final Fight, probably because of the very different gameplay.

For this reason the two series are considered to be ideally linked to each other.

Many also feel that the game's main character, Cody Travers was originally intended to be Joe from Street Fighter, because of both characters being blonde and american, but this was never officially confirmed and may be simply a coincidence.

Street Fighter 2010: The Final Fight[]

SF2010 box

199009 September 1990

Out-universe link: Street Fighter features minor references or similarities to elements from Final Fight

Final Fight5Arrow R Street Fighter

The American release of 2010 Street Fighter was titled Street Fighter 2010: the Final Fight, referencing Street Fighter's sister series Final Fight. Despite this name, however, Street Fighter 2010 is not considered part of the Final Fight series, since it has no connection to the actual series other that the american title.

Street Fighter II: The World Warriors[]

Sf2intro

Street Fighter II's introduction scene.

199103 March 1991

Out-universe link: Street Fighter features minor references or similarities to elements from Final Fight

Final Fight5Arrow R Street Fighter

Street Fighter II, the actual sequel to Street Fighter, makes some references to Final Fight.

A first reference is in the game's introduction, that features a blonde guy punching an african-american man, none of them being actual characters in the game. The first one very much resembles Cody from Final Fight, and many felt he's actually him. Another popular theory was that the man is actually Joe from Street Fighter (and the other one would be Mike, still from Street Fighter). This issue was officially settled in the Street Fighter V online character encyclopedia, which included a profile for the two fighters on the intro, revealing them to be original characters named Max and Scott. Scott, however, still retains a similar design and backstory to Cody.

An element actually taken from Final Fight is the car smashing bonus stage. In both versions the player has to break a car within a time limit, but in Street Fighter II the car can be destroyed more than in Final Fight, and the car owner (that was the enemy Bred in Final Fight) no more comes in to find his car smashed. In Final Fight there also is a pipe useable to break the car, and the points awarded are different, but these differences may simply be for gameplay reasons. The stage also takes place in different locations, with the Final Fight one taking place in a gas station, while the Street Fighter II one takes place on a dock similar to Ken's stage in the game.

Another reference can be seen in Zangief's fighting style as it appears to be partially based on Haggar's, specially in how he uses Haggar's signature move, the "Double Lariat".

Street Fighter II Complete File[]

19921115 November 15, 1992

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The OST Street Fighter II Complete File includes an artbook which mentions that Shiro, the white dog seen on the background of the Bay Area stage in Final Fight, is good friends with Sabu, Guile's family pet dog seen in his Street Fighter II ending. This marks the earliest indication the two series were meant to share the same universe, before Final Fight characters became a staple addition of Street Fighter games.

Final Fight 2[]

19930522 May 22, 1993

In-universe link: Elements from Street Fighter exist within Final Fight

Final Fight4Arrow L Street Fighter

In the background of the game's first stage, Hong Kong, Chun-Li can be seen sitting at a table eating noodles.

Also, the fight with Freddie, the boss of the second stage, France, takes place in an airport with people cheering in the background, thus resembling Guile's stage from Street Fighter II. One of the characters in the background also has Guile's hairstyle, but this time it's not sure he's actually him, because he has a totally different outfit, probably being just a technician, and being in France he's probably French, rather than American.

Finally, Haggar returns the favor after Zangief copied his Double Lariat in Street Fighter II, and now he can perform Zangief's own signature move, the "Spinning Piledriver".

Street Fighter Alpha: Warrior's Dream[]

19950605 June 05, 1995

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The two series continuities are definitively merged in Street Fighter Alpha, which features two selectable Final Fight characters: Guy and Sodom.

Guy[]

SFA Guy

Guy, one of the selectable characters in Final Fight, appears in his classic red ninja gi, but his look is slightly modified, most notably in his ninja boots being replaced with Nike Dunks sneakers.

His fighting style is based on his moves from Final Fight games, but also has new powerful attacks due to the game's different gameplay. Two specific moves based on Final Fight include the "Bushin Gokusaken" (which is based on his basic chain combo) and "Bushin Senpukyaku" (based on his "Whirlwind Kick" Super Attack). His Bushin Gokusaken would later inspire a similar combo mechanic labeled "Target Combos" in Street Fighter III. All his basic punches and kicks from Final Fight were adapted into his basic ground and air attacks, and most of his other sprites (walking, jumping, being hit, etc.) were also adapted from the Final Fight sprites.

Guy returns in Street Fighter Zero 2, Zero 3 and all their revisions, Super Street Fighter IV, Street Fighter X Tekken and Ultra Street Fighter IV, as well as Capcom Fighting Jam representing the Street Fighter Alpha sub-series.

Sodom[]

SFA Sodom

One of the bosses from Final Fight, known as Katana in the international versions of that game, is featured in Street Fighter Alpha for the first time as a playable character.

His appearance is accurate to his original look, but he wields jitte (a pair of short, blunt weapons with a L-shaped prong coming out of the handle protection) instead of Katanas. This change also affects his attacks, making them less powerful and with shorter range than those from his boss appearance. Considering his limited moveset in Final Fight he gained new moves in this game, but the manner in which he swipes his katanas in Final Fight and his charge-forward style are preserved. Sodom's Arcade story makes references to having been defeated by Guy in the past, a nod to his status as a Final Fight boss.

Like all other Street Fighter Alpha characters, Sodom returns in Alpha 2, Alpha 3 and each revision of the games.

Stages[]

Out-universe link: Street Fighter features minor references or similarities to elements from SonSon

SonSon5Arrow R Street Fighter

Like for most characters in the Street Fighter series, Guy and Sodom's stages take place in their respective homeplaces: Japan for Guy and North America for Sodom. However none of them has direct references to Final Fight.

Like most stages in the game both these have another "palette swap" stage: Guy's stage is the same as Ryu's, taking place in the same street, but at sunset rather than during the day; Sodom's stage is the same as Bison's, but takes place at night rather than during the day.

A curious note is the shop in Guy's and Ryu's stage is called "Son Son", just like one of Capcom's arcade games.

Music[]

Street Fighter Alpha features individual music themes for each of its characters. Guy's music theme is a remix of "Metro City Slums" (stage 1) from Final Fight; while Sodom's music theme is remix of "Metro City Subway" (stage 2), the area he's the boss of in-game.

Other references[]

SFA Sodom end

In Sodom's ending he's attempting to rebuild the Mad Gear gang and shows a number of its members a badly-written sign in Japanese with the gang's "new" name. The Final Fight characters featured in the ending are, from top to bottom: Andore, Damnd, Rolento, J, Poison, Wong Who and Bred.

Interestingly, Rolento appears wearing a yellow uniform, which would later become his main design when he became playable in the game's sequel.

An scrapped idea for an intro animation for Guy has him being carried in a neck hold by Andore, a big brute enemy from Final Fight.

Street Fighter episode The Medium is the Message[]

19951216 December 16, 1995

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The 8th episode of the first season of the american Street Fighter TV series is titled "The Medium is the Message", and it features several Final Fight characters making small cameos. The episode's focus is on a tournament, and Final Fight characters can be spotted during three shots of the crowd cheering on the fights. The first is a top-to-bottom panning shot showing Rolento (in his green camo uniform from Final Fight), Carlos Miyamoto, Maki Genryuusai (the two from Final Fight 2) and the top of Belger's head. A second wide shot shows Jessica (Haggar's daughter) dancing around in the center, with the minor enemy J to her left. This is later expanded in a left-to-right panning shot showing Cody (in his Final Fight design) dancing to the right of Jessica, and both Mike Haggar and Damnd (first boss in Final Fight) at the front of the crowd.

Guy and Sodom also appear as opponents in the tournament, but this is in reference to the Street Fighter Alpha series as several other characters from Alpha make cameos in the same way.

Final Fight 3[]

FFi3 Guy

Artwork of Guy from Final Fight 3

19951222 December 22, 1995

In-universe link: Elements from Street Fighter exist within Final Fight

Final Fight4Arrow L Street Fighter

Guy returns here as a playable character like in the first game, but has his look redesigned to resemble his Street Fighter Alpha appearance (note the sneakers shoes). This trait remains in all of his later appearances in the Final Fight series.

Street Fighter Alpha 2[]

19960227 February 27, 1996

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

All characters from the original Street Fighter Zero/Alpha return, as well as five new characters. Among them is Rolento, originally from Final Fight.

Rolento[]

SFA2 Rolento

Rolento originally appeared as a boss in the arcade version of Final Fight (though he's absent in the console versions) and in Final Fight 2, making him the only recurring boss in the Final Fight series. This may be a reason leading to the choice of his inclusion in the Street Fighter series. His story mode makes direct references to his past as a Mad Gear member, having him clash with both Guy as a rival and Sodom, who is disappointed he abandoned the gang. Like for Sodom, this is Rolento's first appearance as a playable character.

His look is based on his original appearances, but his outfit is partially redesigned, most notably being yellow instead of camouflage green. In his boss appearances he fought exclusively using weapons, and this is kept in his playable appearance, being the first Street Fighter character to pominently use bombs and knives during a match, a trait later taken by D.Dark in Street Fighter EX. He also has new hand-to-hand moves to better fit the game's gameplay. Rolento's primary technique as a boss character, rolling around while throwing grenades, was adapted into one of his Super Combos under the name "Mine Sweeper".

One of Rolento's moves, "Take no Prisoners", includes a cameo from the Final Fight knife-wielding grunt Holly Wood, holding up a hook from which Rolento hangs his opponent. One of Rolento's win poses has 5 "Holly Woods" coming from the top to celebrate, probably a reference to the fact Holly Wood is a generic enemy that appears in groups in Final Fight. The three slightly-different colored ones are a nod to Holly Wood's palette swap, El Gado, and there's official artwork for the game showing all three characters together.

Rolento-takenoprisioner Rolento-Victory

Like all other Street Fighter Alpha 2 characters, Rolento returns in Alpha 2 Gold, Alpha 3 and all its revisions. He's also playable in Street Fighter X Tekken and Ultra Street Fighter IV, ported over from the former game, and he's a boss in Street Fighter X Mega Man.

Stages[]

Street Fighter Alpha 2 features new stages for all characters, including Guy, Sodom and Rolento.

Guy's stage takes place in U.S.A. and supposedly in Metro City, since it features cameos of many Final Fight characters. Specifically, from left to right: Andore, Cody with Jessica, Bred, Bill Bull, Abigail, Two.P, Edi E., Haggar with J, Damnd, Poison, El Gado and Axl.

Sodom's stage instead of taking place in U.S.A. takes place in Japan, obviously referencing his love for that country. This creates a swap with Guy.

Rolento's stage takes place on an elevator, just like his boss battle in Final Fight.

Music[]

As the previous entry, all characters in Street Fighter Alpha 2 received individual music themes. Guy and Sodom's themes are new remixes of their music themes from Street Fighter Alpha, which were originally inspired in Final Fight music. Rolento's music theme follows this tradition, being a remix of another Final Fight area theme, "Metro City Bay Area".

Other references[]

SFA2 Rolento end

In Rolento's ending Mike Haggar receives a phone call about Rolento attacking Metro City. Haggar's appearance on his office, wearing a white shirt and attending a phone while in front of a TV screen is the exact same setup from the intro of Final Fight, where Haggar is called by the Mad Gear gang and shown his kidnapped daughter on the TV.

Street Fighter: Sakura Ganbaru![]

SF Sakura Ganbaru-Maki

19960910 September 10, 1996

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

Maki, one of the main characters from Final Fight 2 makes an appearance in the Sakura Ganbaru manga, in which she and Sakura fight as part of a tournament setting during the 4th chapter of the 1st volume. Maki appears slightly redesigned and is seen fighting with a tonfa, originally a pick-up weapon in Final Fight 2.

The first chapter of the manga also features a reference to the Final Fight game, shown as being played by Sakura's brother Tsukushi. The TV screen is seen, with an image of Cody being defeated by Sodom in a wrestling ring, a replica of the 2nd stage boss battle. Later in the story the game is stolen by a bully and Sakura fights him to recover it.

Street Fighter episode Final Fight[]

SFTV Cody Guy Ryu Ken

Ryu, Cody, Ken and Guy

19970427 April 27, 1997

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The 25th and second to last episode of the american Street Fighter TV series is titled "Final Fight" and is in fact a crossover with that series, being based on the original game's plot: like in Final Fight, Metro City's major Mike Haggar has his daughter Jessica kidnapped by the Mad Gear gang and it's up to Jessica's boyfrend Cody and his friend Guy to face Mad Gear's boss Belger and save her, but in this instance of the story they do so with the help of Ryu and Ken by orders of Escher and from a request of Mike Haggar.

Guy, Sodom and Rolento all appear in the episode with their look based on their Street Fighter Alpha and Alpha 2 appearances, albeit Rolento sports a green uniform like in the Final Fight series. Several minor thugs also appear as enemies, most notably El Gado, Holly Wood, Damnd and Andore (the last one looking nothing like he looks in the games).

Marvel Super Heroes vs. Street Fighter[]

MSHvsSF Cody and Jessica

Cody and Jessica

19970618 June 18, 1997

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

In-universe link: Elements from Final Fight exist within Marvel Super Heroes (Capcom)

Final Fight5Arrow R Marvel Super Heroes (Capcom)

Cody and Jessica from Final Fight both make a minor cameo appearance in this crossover game between Street Fighter and the Capcom-made Marvel Super Heroes line. They both appear in the stage "Mall Mayhem", among the crowd of people watching the fight. Cody appears in his original design from Final Fight as he looks on the fight with interest, while Jessica hides behind him.

Street Fighter III 2nd Impact: Giant Attack[]

19971030 October 30, 1997

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

This revision of Street Fighter III adds only two new characters and one of them is Hugo, based on Final Fight's Andore.

Hugo[]

SFIII2I Hugo

While no character named Hugo appeared in the Final Fight series, he's been confirmed to be a member of the Andore family, recurring enemies in the series, and specifically looks identical to the first Andore encountered, since he wears lavender. The reason for this name change is unknown; many feel it may be due to Andore's name and likeness being derived to real life wrestler André the Giant, forcing them to change it to avoid legal issues, but it's not likely since Andore appears with his original name in later Final Fight games. It's currently assumed by most people his full name to be "Hugo Andore".

His fighting style is pro wrestling, like in his original appearance, but considering his limited moveset, he gained many totally original moves. One of his moves, Meat Squasher, has him run and pick up the opponent with his hands then run straight to the edge of the screen. This is based off a cutscene from Stage 3 in Final Fight, where Andore comes running out of nowhere, grabs the player character by the head and runs back to drop them into a wrestling cage match against the Andore family.

Another notable appearance is that of Poison, one of the two female enemies in Final Fight, as Hugo's manager. She's seen during his introduction and winning poses, as well as in each of his cutscenes. SFIII Poiston-heart

Hugo returns in Street Fighter III: 3rd Strike, Street Fighter X Tekken and Ultra Street Fighter IV (ported from SFxT), as well as in SNK vs. Capcom: SVC Chaos representing the Street Fighter series.

Street Fighter Alpha 3[]

19980629 June 29, 1998

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

Street Fighter Alpha 3 features all characters from Alpha 2 as well as some new characters, including Cody from Final Fight.

Cody[]

SFA3 Cody

Cody, the main character from Final Fight is the fifth Final Fight character in the Street Fighter Alpha series and unlike previous ones, has been heavily redesigned. He's revealed to have been jailed for his reckless street fighting and later broke free. He now wears a striped prison uniform and fights with handcuffs. This redesign was probably due to his original appearance being not enough characterized (also possibly the reason for the decision not to include him in previous games). But there also is the unconfirmed rumor that the character was originally going to be a redesigned Joe from Street Fighter.

His fighting style is based on his original appearance, including the use of a knife which can be picked from the ground and thrown, like in the original game. He also has some new moves, including a rock projectile and his A-Ism super move "Final Destruction" that has him mimicking an infinite combo performable in Final Fight due to a glitch. His X-ISM special move instead, turns him into "Final Fight" mode, replacing his moveset with his original Final Fight moves.

To note is that one of his victory poses has him running away chased by Edi E. a police officer that appeared as boss in Final Fight.

SFA3 Eddie

Cody returns in all of Street Fighter Alpha 3's revisions, as well as Super Street Fighter IV, Street Fighter X Tekken, Ultra Street Fighter IV and Street Fighter V: Arcade Edition, where he received a major overhaul.

Stages[]

Street Fighter Alpha 3 features new stages for all characters, including Guy, Sodom, Rolento and Cody. All of their stages take place in U.S.A.

Like in the previous game, Guy's stage is in Metro City and features cameos from Final Fight characters, though not as many. From left to right: Andore, Poison, El Gado, Axl and Haggar.

Sodom's stage takes place in an apartment featuring many japanese themes, supposedly being his.

Rolento's stage is in a military base, possibly Mad Gear's, and features many military vehicles moving in the background. At the extreme left and right of the stage are pictures of Rolento on the wall.

Cody's stage takes place outside the prison he was kept in, featuring a broken wall and an unconscious guard, suggesting that the fight takes place right after Cody's escape. In the background is a billboard featuring Hugo.

Other references[]

SFA3 Sodom X-ISM

Sprite of Sodom in his "X-ISM" appearance.

Selecting the X-ISM with Sodom, he wields Katana blades instead of jitte, like in his Final Fight appearance. This is because of the X-ISM being the "classic" style, being based on the Street Fighter II gameplay, so Sodom's moves are changed to reflect his original appearance. The only other character to change appearance as well as moves is Chun-Li, that appears in her Street Fighter II outfit when using the X-ISM. Sodom also gains a new alternate palette in this mode which gives him more muted colors that are closer to those he wore in his debut appearance.

Cody and Guy have a special intro when fighting each other, which is a reference to the gameplay in Final Fight. As they enter the screen, several oil barrels (a common element in Final Fight games) fall into their path, and the two start destroying them. While Cody strikes most of them and throws the last one away as if it were an enemy, Guy performs his Bushin Senpukyaku to clear his side of barrels, draining a bit of his lifebar just as the original move does in his home series. A piece of meat is revealed lying on the floor, and just like how it works as a healing item in Final Fight, Guy picks it up and restores his lifebar to full.

Cody makes some direct references to Final Fight in his win quotes:

"After waiting so long, it feels good to do more than two moves!"
A nod to the limited movesets from Final Fight

"I don't care if you're human, beast or car! I'll take you on!"
A direct reference to the car-busting mini game.

"With so much riding on my fists, this will not be my final fight!"
Name-dropping Final Fight.

Street Fighter Alpha 3 Upper (GBA)[]

19980629 June 29, 1998

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The Game Boy Advance version of Street Fighter Alpha 3 Upper adds three characters from Capcom vs. SNK 2: Eagle, originally a Street Fighter character, Yun, originally a Street Fighter III character, and Maki, originally a Final Fight 2 character.

Maki[]

SFA3 Maki

Maki is the sixth Final Fight character to become playable in the Street Fighter series, but has her look and moveset directly taken from her appearance in Capcom vs. SNK 2. Despite this, her inclusion still counts as a link to the Final Fight series, because her storyline references the Final Fight series, indicating that she was added to represent that series. Her stage is the same as Guy's.

A notable fact is her appearance matching her previous one in the Ganbaru manga, possibly making it canon.

Like all other characters in the game, she's also featured in Street Fighter Zero 3 Double Upper/Street Fighter Alpha 3 MAX.

Final Fight Revenge[]

FFiR PoisonEnding

Poison's ending.

199907 July 1999

In-universe link: Elements from Street Fighter exist within Final Fight

Final Fight4Arrow L Street Fighter

The only "versus" fighting game in the Final Fight series, it features all Final Fight characters that appeared in the Street Fighter series (Cody, Guy, Sodom, Rolento and Andore, known as Hugo in Street Fighter III), and some of them keep some of their moves: Rolento retains 2 moves ("Patriot Circle" and "Mekong Delta Attack") and one Hyper ("Take No Prisoners"), Guy retains the "Bushin Izuna Drop" and Sodom's moveset is fully transplanted from his Alpha debut. In addition to this Cody and Guy's 2nd Hyper Combo is the "Custom Combo", a gameplay mechanic first introduced in Street Fighter Alpha 2.

Also, taking place before Street Fighter Alpha, this game tells the event leading to Cody's arrest, and he's seen in his prison uniform from the Alpha series during Poison's ending. Similarly, El Gado's ending has him about to get revenge on Rolento and him trying to talk him over doing it, claiming he can make El Gado a very powerful man. This ending could have been done to bridge into the Alpha series as well, since El Gado does appear to be working under Rolento and appears as an assist in some of his moves.

Final Fight One[]

FFiOne Alpha Cody&Guy

α-Cody and α-Guy fighting in the game's first stage.

20010525 May 25, 2001

In-universe link: Elements from Street Fighter exist within Final Fight

Final Fight4Arrow L Street Fighter

This port of Final Fight includes alternate versions of Cody and Guy as secret characters, named α-Cody (alpha-Cody) and α-Guy (alpha-Guy), that are actually their "Street Fighter Alpha" versions, somehow relieving past events while making notes on paths and enemies they met. Their movesets are also based on their Street Fighter appearances, but due to the different gameplay the inputs are different and they have no power gauge and special moves.

Final Fight: Streetwise[]

20060228 February 28, 2006

In-universe link: Elements from Street Fighter exist within Final Fight

Final Fight4Arrow L Street Fighter

Cody, the main character from Final Fight, returns here as a supporting character, having retired from street fighting. He's seen always wearing a prison uniform, likely referencing his appearance in the Street Fighter Alpha series, where he kept it for choice, however it is redesigned into a more realistic orange uniform.

Cammy makes an appearance in story mode as the first opponent in the Japantown dojo and a boss in Arcade mode, fought in Japantown Bar. She wears an original outfit reminescent of her "Alpha Red" outfit from Super Street Fighter II, having green motivs and a red cap. Her look, like Cody's is being redesigned probably to fit the game's realistic setting. Note that her pants differ between artworks and in-game appearance.

Also another fighter, named The Ghost is almost identical to Joe from Street Fighter, and has a very similar fighting style, both of them being kickboxers. Considering that the two series take place in the same universe, many believe Joe and Ghost to actually be the same person. The inclusion of such an unpopular character seems likely because of Joe's history of ties with the Final Fight series (see Final Fight, Street Fighter II and Cody sections), due to his resemblance to Cody.

Minor references include posters for Rolento vs. Sagat and Dudley vs. Balrog matches in Haggar's Gym. There also are ads for a Cammy-sponsored beer called "Cammy Lager" over the Pool tables in the bars. The signs also say "Get Cannon Spiked!" referencing Cammy's move "Cannon Spike".

Street Fighter IV Brawler Pack[]

SF4 Zangief Haggar

20090217 February 17, 2009

Sub-universe link: Elements from Final Fight are fictional within Street Fighter

Final Fight5Arrow R Street Fighter

One of the costumes included in the Brawler Pack DLC, is a costume for Zangief based on Haggar from Final Fight.

Street Fighter II Turbo #6[]

Sfv comic haggar terminator

A nod to The Terminator and Schwarzenegger's career

200905 May 2009

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

Out-universe link: Street Fighter features minor references or similarities to elements from Terminator

Street Fighter4Arrow L Terminator

The sixth issue in UDON's Street Fighter II Turbo comic line features a side chapter dedicated to telling the backstory of Mike Haggar, recounting from his wrestling career (as seen in Saturday Night Slam Masters), to him becoming mayor and the events leading up to the beginning of the first Final Fight. The chapter takes some liberties with the original story, most notably altering part of Haggar's background from before becoming mayor of Metro City to closely resemble Arnold Schwarzenegger's career, including a nod to his role in The Terminator: Haggar starred in a movie titled "The Eliminator", with a panel showing him with half of his face damaged and reveling metal parts (mimicking Arnold's character in the film) and speaking "I'll return", a take on the Terminator's iconic line "I'll be back".

Haggar would become a recurring minor character in other issues of UDON's comic book lines, appearing prominently in the Street Fighter Unlimited series. Four Final Fight characters appear in the main comic as well (Cody, Andore/Hugo, Poison and Rolento), but they have all been part of the Street Fighter series already, and appear in those designs.

Super Street Fighter IV[]

20100427 April 27, 2010

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

SSFIV FFi stage

Guy in the Metro City stage.

One of the game's new stages is on top of a skyscraper under construction, supposed to take place in Metro City since a statue of Haggar holding a "Metro City" sign can be seen in the background. One of the workers is also evidently Hugo/Andore, and is possible that other workers are supposed to be minor, less recognisable Final Fight enemies.

SSFIV Bonus Car

Also, the car smashing bonus stage returns from Street Fighter II, but being set in a gas station, it looks even more similar to the Final Fight version than it did in Street Fighter II. A billboard in the background even shows an image of Mike Haggar and reads "Metro City".

The bonus stage features another Final Fight easter egg: winning it with either Guy or Cody makes the minor enemy Bred to walk in, fall to his knees and exclaim "Oh! My Car!", exactly how he did in the original bonus stage from Final Fight. This easter egg is later extended to Final Fight characters Poison, Hugo and Rolento in Ultra Street Fighter IV.

Street Fighter X Tekken[]

20120306 March 06, 2012

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

In-universe link: Elements from Final Fight exist within Tekken

Final Fight5Arrow R Tekken

In this crossover with the Tekken series, all Final Fight characters previously featured in Street Fighter return as playable characters except for Sodom, but there also is a new selectable character: Poison.

Poison[]

SFXT Poison

Poison debuts as a playable character in this game, rapresenting the Street Fighter series, considering her previous appearance in Street Fighter III, however her moveset seem to be taken from her previous playable appearance in Final Fight Revenge, since she's armed with a whip even if it's of another kind. She also gain a new set of moves, mostly acrobatic moves like in her Final Fight appearances, and a new move that consist of throwing poison at the opponent, a pun on her name. One of her moves ("Love Me Tender") is a forward-flipping axe kick imitating her jumping kicks from Final Fight.

Poison would later star as a playable character in Ultra Street Fighter IV, ported wholesome from this game, and Street Fighter V: Arcade Edition.

Stages[]

Mad Gear Hideout

Haggar bursts in at the beginning of Round 3

One of the stages in Street Fighter X Tekken is based on the Final Fight series. Called "Mad Gear Hideout", it features several characters from the series performing a kabuki play inside a Japanese building. Mad Gear characters Axl, Andore, Edi.E, Abigail, Sodom, Damnd and Belger are seen on the background, wearing kabuki clothes and either dancing or playing drums. When a round begins, Abigail appears from a platform on the center, and Sodom joins him during the 2nd round of the battle. At the end of the 2nd round, Haggar suddenly bursts in and scares all Mad Gear members. During the 3rd round Haggar can be seen chasing out some of the members around the background, while the others appear either exhausted or knocked out.

The stage in the PlayStation Vita version is different and appears to show the aftermath of Haggar's raid, with him posing on the background and all Mad Gear members captured or knocked out. It also includes a new character cameo which appears to be Haggar's wife Nancy (wearing a red dress like Jessica's, but with short hair instead). She appears and shows Haggar some papers, making him run away from her for the remainder of the round.

The stage was later ported to Ultra Street Fighter IV completely unchanged. According to the map in-game it is located on the East Coast, meaning it is likely located inside Metro City itself.

Music[]

Each stage in Street Fighter X Tekken has either 2 or 3 themes which can be listed in each different round of a battle. The Mad Gear Hideout stage features 3 different themes for each round, each a remix of Final Fight music: Round 1 is based on "Metro City Bay Area" (originally used as Rolento's theme in the Alpha series), Round 2 is based on "Metro City Subway Park" (boss theme of Sodom) and Round 3 is based on "Mad Gear Gang" (the intro theme, also featured as Cody's theme in the Alpha series and Super Street Fighter IV).

Other references[]

Sfxt edi

Cody's Edi.E costume

One of Cody's alternative costumes in the game has him wearing an oversized police uniform with a short stubble. This costume is based on Edi.E, the corrupt police officer from the first Final Fight.

Haggar appears in a brief cameo during King/Marduk/Poison/Hugo's cinematic trailer, being defeated by King in a wrestling match.

Super Street Fighter #1[]

SFComic Damnd

20121031 October 31, 2012

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

Three Final Fight characters make a cameo appearance in the first issue of UDON's Super Street Fighter comic book series. Final Fight boss Damnd and minor enemy J, together with Final Fight 2 minor enemy Mic, are seen eating at Yun and Yang's restaurant, and start to cause trouble when they are asked to pay for their meals. Damnd refuses to and throws the waiter down, making the twins take matters into their hands, striking him with a table and forcing the three thugs to retreat.

Street Fighter × All Capcom[]

20131119 November 19, 2013

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

In-universe link: Elements from Final Fight exist within Minna to Series

Final Fight5Arrow R Minna to Series

Cody, Guy, Haggar, Poison, Rolento, Sodom and Belger from Final Fight appear as selectable characters in the RPG/fighting card game Street Fighter × All Capcom, all appearing in a total of 18 character cards within the game. Despite Cody being a recurring Street Fighter character, his appearance in this game is based on his original look, since he represents the Final Fight series. Also, Rolento's 2nd card shows him using a dark green palette swapped uniform and Sodom is depicted wielding his katanas, both in reference to their appearances in the Final Fight series.

Besides characters, the game's training/story mode "Street Fight" has one of its mission courses set in the Metro City Subway area from the original Final Fight, and several of the minor enemies from the first game are used as enemies in this mode, including Hugo/Andore, Axl, Brad, El Gado and J.

Ultra Street Fighter IV Patch 1.04[]

20141215 December 15, 2014

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

With the addition of OMEGA Mode to Ultra Street Fighter IV, Cody received two techniques exclusive to this mode based on Final Fight.

The first is called "Final Combination", and allows Cody to perform a four-string jab combo identical to how combos work in Final Fight, similar to his "Final Destruction" move from Alpha 3. The move has two possible end moves: an uppercut using the same animation from his Criminal Upper sans the tornado (and thus making it resemble one of his punch sprites from Final Fight), or a throw identical to the one he has in Final Fight.

The second move is called "Mega Crash", where Cody performs several spinning kicks in the same way as his Final Fight special move "Double Kick". The move costs an EX bar, referencing how to the Double Kick cost health when used.

Street Fighter Unlimited #1[]

SFUnlimited Final fight

20151209 December 09, 2015

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

At one point during the first issue of UDON's Street Fighter Unlimited comic book series, Alex pays a visit to Haggar at his office, and behind him one can see three framed pictures of him posing with the playable characters of all three Final Fight games: Guy and Cody from the first, Maki and Carlos Miyamoto from the second and Dean and Lucia from the third.

Street Fighter V[]

20160216 February 16, 2016

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

There is a minor reference to the Final Fight series in one of the stages from Street Fighter V. In the stage "Union Station", one can spot a large banner hung at one of the walls in the background, featuring four of the main characters in the series. The poster shows Maki sitting over Cody's shoulder, Cody sitting on Haggar's shoulders and Guy's head peeking from behind Haggar, with text saying "Thanks for being such a good friend!" overlaying the image.

Shadaloo Combat Research Institute[]

20160406 April 06, 2016

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The "Shadaloo Combat Research Institute" (Shadaloo C.R.I. for short) is a section within the Capcom Fighters Network website which is dedicated to providing official profiles for a large variety of characters in the Street Fighter series, from playable to NPC and those mentioned only in side materials. As such, a large list of Final Fight characters have been included since the very first days, starting out with Sodom's bio, published on April 6. As these profiles are written from a story point of view (with the writer being presented as a grunt working for Shadaloo), all this information is canonical to the Street Fighter universe.

All characters listed thus far can be seen below. Certain characters (bolded on the list) don't feature neither a design or any references to Final Fight, making them representatives of their Street Fighter incarnation instead.

  • Sodom (April 6) - Sodom appears with a new design and wielding yet another weapon, a pair of sai.
  • Mike Haggar (April 9) - Haggar appears with his classic design, with minor changes (a white shirt over his strap and glasses).
  • Carlos Miyamoto (May 9)
  • Maki (May 10)
  • Guy (May 11) - Guy appears with his design from the Street Fighter series.
  • Hugo (May 26)
  • Poison (May 27) - Poison appears with a new design.
  • Cody (May 29) - Cody appears using an orange prison uniform in his art, making him resemble his appearance from Final Fight: Streetwise. His profile also mentions his brother Kyle, the main protagonist of said game.
  • All Final Fight bosses: Damnd (May 31), Rolento (June 14), Edi.E (July 5), Abigail (July 6), Belger (July 7)
  • Lucia (September 11)
  • Dean (November 11)
  • Jessica (November 12)
  • All remaining Final Fight minor enemies: J (November 14), Two.P (November 15), Jake (November 18), Simons (November 19), Dug (November 20), Bred (November 22), El Gado (November 23), Hollywood (November 25), Roxy (November 26), Axl (December 1), Slash (December 2), Wong Who (December 3), Bill Bull (December 20), G. Oriber (December 21)
  • All Final Fight 2 bosses: Bratken (January 31, 2017), Freddie (February 1), Philippe (February 2), Retu (February 3), Won Won (February 10)
  • Kyle (February 11), main character in Final Fight: Streetwise.
  • Final Fight 2 minor enemies Mary and Eliza (August 28 and 31) - Their bios also reference the two male swaps (Leon and Robert, respectively) created for overseas versions of Final Fight 2 to replace the girls, turning them into Mary and Eliza's respective twin brothers.
  • All remaining Final Fight 2 minor enemies: Elick (September 12), Joe (September 13), Elliot and Mark (September 14), Elias (September 15), Jack (September 16), Mic (September 17), Bull (September 18), Atlas (September 30), Jony (October 1), Schot (October 2), Elijah (October 3)
  • All Final Fight 3 bosses: Dave (December 23), Callman (December 24), Caine (December 25), Drake (April 2, 2018), Wong (April 3), Stray (April 4), Black (April 5).
  • All Final Fight 3 enemies: Hunter (April 6), Joe (April 7), Arby (April 8), Billy (April 9), Rick (April 10), G (April 11), Fritz (April 12), Johnny (April 13), Fat Jack (April 19), Dirk (April 23), May (Apri 24), Ray (April 25)

Street Fighter V Patch ver.02.040[]

20170726 July 26, 2017

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The fourth character from Street Fighter V's 2nd season of DLC is the Final Fight boss character Abigail. This marks the first Final Fight character added to Street Fighter V, and the 8th Final Fight character added to the overall series.

Abigail[]

SFV Abigail art

Abigail features a mostly entirely new look, with a greatly exaggerated muscular physique in which his arms and upper torso are cartoonishly huge, in reference to the characters' lack of finesse and focus on brute force fighting. His attire is loosely based on his original look, with minor additions such as a skull motif on his shirt and tires tied to his arms with "MAD GEAR" written on them. Abigail has a lot of new moves created for Street Fighter due to the limited moveset as a Final Fight boss, but he still retains all 4 of his signature moves, including grabbing and throwing his enemy straight upwards ("Bay Area Sunrise"), his running punch ("Dynamite Punch") and his ability to turn red when angry (here used as his V-Trigger, "Max Power"). His running animation during the "Nitro Charge" move is also very similar to his sprite's walking animation, specifically in how he holds both arms at a L-shape with palms open and fully extended.

In his reveal trailer, Abigail is seen fighting Ed, with the latter's hooded jacket being colored orange. This is possibly a reference to minor Final Fight enemy J, who uses an orange hooded jacket himself.

Stage[]

SFV Metro City

Metro City Bay Area

Abigail comes with a stage exclusive to him, titled "Metro City Bay Area". The stage is a faithful 3D rendition of the area of the same name featured in the first Final Fight, where Abigail was faced as a boss character. Original to this version of the area is a car repair workshop called "Abigail's Scrap Metal", visible on the left side.

The stage is unique in Street Fighter V in that it features a day-and-night cycle: Round 1 is set on night, Round 2 moves to dawn and Round 3 ends at dusk, with the Round 3 look closely resembling how the Bay Area appears in Final Fight.

Music[]

Street Fighter V features both character-exclusive music themes as well as two stage-exclusive themes for different rounds. Abigail's music theme is a remix of his boss battle theme from Final Fight, while the Metro City Bay Area stage features two more remixes: Round 1 theme is a remix of "Metro City Bay Area", the stage Abigail serves as the last boss (which has been used as Rolento's theme in previous Street Fighter themes), and the Round 2 theme is a second remix version of Abigail's boss battle theme.

Other references[]

Abigail's story prologue features a cameo of 3 Final Fight characters: J, Roxy and Axl appear at the end, revealing they took Abigail's truck to buy groceries. They refer to Abigail as "boss", possibly due to the fact he was 2nd-to-last boss in Final Fight, and thus their superior in Mad Gear.

As confirmed on the official website for Street Fighter V, Abigail's Colors 11 to 15 are a homage to the Andore family, in order: Color 11 is based on Andore Jr. (red costume), Color 12 is based on Andore/Hugo (pink costume), Color 13 is based on F.Andore (yellow), Color 14 is based on U.Andore (Dark gray costume) and Color 15 is based on G.Andore (blue costume with tanned skin). This may be a nod to the fact Abigail's sprite in Final Fight was a head and color swap of the Andore sprite.

Street Fighter V: Arcade Edition[]

20180116 January 16, 2018

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

Street fighter twop

Two P in the bonus round.

The newly introduced "Arcade Mode" features several Arcade paths styled after each main entry in the Street Fighter series, and all paths include a bonus round based on the barrel-breaking bonus from Street Fighter II. In this instance, the bonus is set inside Abigail's workshop and features the Final Fight thug Two.P as a CPU-controlled character. Two.P looks identical to how he appears in his debut, and tries to interfere with the player with simple punches and tossing barrels at them.

There are also minor references in some of the endings: Abigail's ending in the Street Fighter path shows his time as a boss in Final Fight confronting Cody, and the final panel is a recreation of the game's Game Over screen, with Cody tied to a chair in front of a table looking at a lit bundle of dynamite. His ending in the Street Fighter V path includes cameos from Rolento, Sodom and Belger, while Zeku's Street Fighter path ending has Guy and Cody (in their Final Fight looks) punching J and Axl.

Street Fighter V: Arcade Edition Patch ver.03.051[]

SFV Cody

Cody's new look

20180626 June 26, 2018

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The fourth character from Street Fighter V's 3rd season of DLC is the returning Final Fight character Cody. While Cody has been featured in previous games already, in this instance he has been reworked entirely in terms of appearance, story and gameplay.

Cody[]

No longer a prisoner, Cody has become Mike Haggar's successor as mayor of Metro City, having been pardoned from all his previous felonies by Haggar himself. Reflecting this change, Cody now sports an entirely different design from previous appearances, wearing a formal bussiness suit befitting of his status as mayor and dropping the cuffs entirely. His moveset has also been reworked and draws closer to his roots in the Final Fight series than his previous ones.

Sfv cody tornado sweep

Cody's Tornado Sweep, and the original sprite

Cody gains a new projectile known as the "Tornado Sweep" where he swings his arm and shoots a gust of wind, a move taken from Cody's moveset from Mighty Final Fight, including the same name and general animation. The "Double Kick", a horizontal-moving spin kick, is adapted right from his Mega Crash special move from Final Fight, albeit this is the second instance where Cody was given this move. His move from OMEGA Mode, "Final Combination", returns here as a 4-string Target Combo, with each strike being identical in pose to the attacks he performed in his Final Fight basic combo, as well as an alternate version, known as the "Final Combo Throw", ending in an overhead toss just like in Final Fight as well.

Other move seemingly adapted from his past movesets is his V-Counter, which appears to be inspired by the flip kick move Cody has in Final Fight Revenge, and one of his throws is animated after his Final Fight throw, with him kneeing the opponent and then performing an over-shoulders throw, while he also perform some moves seemingly based on Haggar, such as his two-handed hammer strike and headbutt grab.

While Cody retains the use of the knife in a modified form (now as his V-Trigger I), he now has access to another weapon from Final Fight in his V-Trigger II, the steel pipe. Although usually a weapon associated with Haggar, Cody can now use it to either strike as well as throw rocks at his opponent like a baseball bat. Cody was already seen wielding the steel pipe briefly in Ultra Street Fighter IV at the end part of his 2nd Ultra Combo "Last Dread Dust".

Costumes[]

Cody receives two different costumes referencing Final Fight: His story costume sees him wearing Haggar's oversized pants and strap-on, while he is given his debut look (white shirt and jeans) as a 4th costume titled the "Final Fight Costume". Haggar's costume includes two colors which harkens back to the character: Color 15 is based on his sprite's color palette in Final Fight, while Color 11 is inspired by Haggar's appearance in Final Fight 3.

Other References[]

SFV cody end1

Cody's ending in the Street Fighter Arcade path

Cody's ending in the "Street Fighter 1" path of Arcade Mode features recreations of several key scenes from the original Final Fight:

  • Haggar watching the kidnapped Jessica on the TV, from the game's intro.
  • An angered Cody punching a mirror with Guy next to him, taken from the intro of Final Fight CD.
  • Cody and Guy facing several Mad Gear thugs (Poison, Andore, Dug, Jake and G. Oriber).
  • Belger holding Jessica hostage as he does at the beginning of his boss fight.
  • Cody kicking Belger through a glass window, the way the boss fight is scripted to end.
  • Cody leaving and Jessica catching up to him, based on the ending.

Another nod to the Final Fight series is found in his announcement trailer, which starts with a live-action segment where Cody receives a phone call telling him to turn a nearby TV on, imitating the intro cutscene from the first Final Fight.

Included in the update with Cody was a new special mode called "Fighting Chance", a mode where the player can randomly unlock artwork, costumes and other stuff by spending Fight Money. This includes "Battle Items", items the player can use in Survival Mode. A number of these items are taken straight from the original Final Fight:

Image Item Description
SFV battle item gum Gum Restores health by 20% at the start of the next stage.
Chewing gum with a cool, refershing taste.
SFV battle item grapes Grapes Restores health by 40% at the start of the next stage.
Delicious, freshly picked grapes.
SFV battle item hamburger Hamburger Restores health by 80% at the start of the next stage.
A juicy hamburger hot off the grill and dripping with flavor.
SFV battle item grub Caveman's Grub Restores health by 100% at the start of the next stage.
A massive slab of Grade A meat sure to satisfy the savage appetite of any warrior.
SFV battle item knife Knife Raises power by 45%. Stun damage is also increased.
A razor-sharp knife.
SFV battle item pipe Steel Pipe Raises power by 70%. Stun damage is also increased.
A pipe made of steel that looks like it might leave a bruise if used as a weapon.
SFV battle item katana Katana Raises power by 100%. Stun damage is also increased.
A sleek samurai sword that can cut through anything like butter.
SFV battle item hammer Sledgehammer The first hit of an attack is treated as a Counter Hit.
A large, two-handed hammer perfect for demolishing buildings and smashing skulls.

Street Fighter V: Arcade Edition Patch ver.04.021[]

SFV Ring of justice

20190226 February 26, 2019

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

An update to Street Fighter V: Arcade Edition included a new stage titled "Ring of Justice", set in what appears to be Metro City and featuring several cameos from Final Fight characters. The stage is a ring set in the middle of a street, with a large crowd watching the battle. The ring is located in front of a large skyscraper and next to a building in construction on its left and a Japanese-styled house on its right. These two buildings are nods to stages in previous games: The Skyscraper Under Construction stage from Ultra Street Fighter IV (also featuring the Haggar statue in its background) and the Mad Gear Hideout from Street Fighter X Tekken and Ultra Street Fighter IV, likely implying both stages are indeed set in Metro City. A large sign at the top right of the stage also features the same map display seen in Final Fight before and after each stage.

Characters among the crowd include Mike Haggar, three Andores (Andore Jr., G.Andore and U.Andore), Belger, Edi.E and Damnd, plus several copies of Axl and Bred (as they were generic thugs in Final Fight). Sodom can be seen on one corner of the ring as well, with the ring itself being bsaed on the one he's faced as a boss in Final Fight, including the same skull-and-bones sign on its mattress. Rolento and Abigail also appear in the stage, but they sport their appearance from the Street Fighter series.

Street Fighter V – Summer 2019 Character Bundle[]

SFV lucia

20190804 August 04, 2019

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

Final Fight 3 playable character Lucia Morgan became part of the 4th DLC season for Street Fighter V: Arcade Edition, together with a returning Poison. Lucia joins the roster as the 4th Final Fight rep in Street Fighter V (following Abigail, Cody and Poison), as well as the 9th overall Final Fight character added to the franchise.

Lucia[]

Lucia Morgan is one of the two new characters introduced in Final Fight 3, where she was a member of Metro City's Special Crimes Unit who joins Haggar on his battle against the Skull Cross Gang out of gratitude after he cleared her from a corruption charge. Lucia continues along the same line in her return as a playable character in Street Fighter, with her character story featuring Haggar prominently. Lucia sports an entirely new original design which sees her wearing standard police clothes including an open police jacket, blue shorts and a police cap with black sunglasses on top. Regardless, her Final Fight 3 appearance is offered as her Nostalgia costume. Lucia's moveset draws heavily from her Final Fight 3 movelist in both function and names, including close copies of her basic combo (as her V-Skill "Tap Kick"), rushing combo (as an unique move called "Street Style Set"), her dash elbow (as a Special Move named "Rough Chase") and both her suplex and shoulder throws, as well as her Special Moves ("Fire Spinner", "Tornado Spinner", "Hurricane Spinner") and Super ("Hard Hit Knee", her Critical Art) all recreated and named the same. Other basic animations such as running are also adapted from her debut appearance.

Poison and other cameos[]

Poison returns with a slightly different design and a few new moves that reference Final Fight, including the use of a black whip as part of some of her moves (she first used a brown whip in Final Fight Revenge, which was changed to a rider crop in her previous Street Fighter appearances) and a move in which she employs molotov cocktails, probably in reference to the molotov-throwing enemies in the first game. Poison's nostalgia costume is also designed after her original sprite from Final Fight.

Poison and Lucia are both included in the "Street Fighter 1" Arcade Path, which also includes all other Final Fight-related fighters, and their endings include appearances of Cody in his Final Fight costume and Haggar in his Final Fight 3 costume respectively. Poison's palette swap enemy Roxy also features prominently in both characters' stories, and Lucia's "Street Fighter V" path ending has her making birthday dinner for Haggar, with Cody and Carlos Miyamoto from Final Fight 2 as guests.

Lucia's intro animation has her kicking Two.P into the screen, with Two.P using the same model from the Arcade Mode's bonus stage.

Music[]

Character themes for both Lucia and Poison are included with them as well. Lucia's theme music is a remix of "Explosive Situation", the stage 2 theme from Final Fight 3. Poison's theme, on the other hand, is a remix of her theme in Ultra Street Fighter IV with a small section playing a remix of the Continue jingle from Final Fight.

Street Fighter V: Champion Edition Patch ver.07.001[]

SFV RingOfArcade

20220329 March 29, 2022

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

The final balance update for Street Fighter V: Champion Edition introduced a brand new stage called "Ring of Arcade", set in what appears to be an amusement theme park with several elements and characters from old Capcom Arcade games visible in the background. Final Fight is among the represented series.

The most notable reference is the appearance of the NPC enemy Bred, visible on the center-left part of the background next to a wrecked-up car, the same car from the car-smashing bonus stage in Final Fight. Bred is kneeling next to the car and crying, recreating the scene at the end of the bonus stage when Bred walks in, kneels down and sheds a tear for his destroyed car.

There are also four items from the first Final Fight scattered around in the ground: on the left side right in front of the smashed car there's a knife and metal pipe, two pick-up weapons in the game. On the right side of the stage there's a cooked chicken and a boned meat slab, two of the game's healing items.

For a list of all cameos and references in this stage, go here.

Street Fighter 6[]

SF6 Metro City map

20230602 June 02, 2023

In-universe link: Elements from Final Fight exist within Street Fighter

Final Fight5Arrow R Street Fighter

Street Fighter 6 features numerous references to Final Fight.

World Tour[]

The first location in the game's open-world mode "World Tour" is Metro City, especifically the lower right half of the city as seen in the in-game map, which has the same basic shape of the in-game map seen in-between stages of Final Fight. The city features several new locales to the city, but three areas are 3D recreations of stages from Final Fight: the Bay Area (Stage 5) appears as its own location, including Abigail's Scrap Metal garage from Street Fighter V; the second is the Red Steel Factory area, which is based on The Industrial Area (Stage 5) from Final Fight, including the same fire hazards; finally, there's the subway train (Stage 2), which is recreated as part of the game's subway system to travel between locations. While taking the train the player gets attacked by Mad Gear thugs, fighting with a side camera and beat'em up gameplay style reminiscent of Final Fight, and if the player stands idle for too long the "Go" message from Final Fight pops up.

In the Urban Park area there's a bronze statue of Haggar created in celebration of his actions as mayor of the city in Final Fight. A large stadium also bears his name for the same reason, with some NPCs talking about him being retired.

NPCs[]

Several Final Fight characters make an appearance at the mode as NPCs with generic movelists, and can be faced either as part of the story or when interacting with them in the map.

SF6 damnd

Damnd

The first boss of Final Fight appears as a prominent figure in World Tour's story, presented as the current leader of Mad Gear as he tries to bring the gang up to its former glory. Damnd sports a brand-new appearance for the game, and is introduced by the full name "Thrasher Damnd", using the name he was given in the English version of Final Fight for SNES and Sega CD since "Damnd" was seen as inappropiate. This canonizes his full name in a similar way Capcom did with Charlie Nash in Street Fighter V.

Damnd appears in the story vying with rival gangs to represent Metro City in an upcoming tournament, and seeks out the player's avatar to do so, trying in vain to make him join the gang. He's faced as an NPC at points in the story, featuring a generic but unique moveset who recreates his limited moves and idle stance from Final Fight: a straight punch, a spinning axe kick and a wrench-throwing move (brand-new move). He also has a super move in which he whistles and summons a generic thug to fight alongside him, in reference to a gimmick in his original boss battle: whenever his health dropped a certain amount, Damnd would sit down and whistle for some minor enemies to come out and fight in his place.

Some Mad Gear NPCs discussing him also reference his penchant for kidnapping girls, a nod to his being the one who kidnapped Jessica in Final Fight. During the story he does exactly that, kidnapping Chun-Li's adopted daughter Li-Fen as a way to force the player to help him.

Carlos Miyamoto
One of the three heroes in Final Fight 2, Carlos can be found as an NPC in Metro City, where he is investigating a series of robberies. When talked to and defeated, he recruits the player in a Mission Quest to help solve the case. Carlos sports a brand new design compared with his debut appearance wearing a blue jacket, black shirt, red tie and sunglasses, but retains the color palette from his original costume and the katana as his weapon.

Carlos is also faced in proper battle as an NPC, and similar to Damnd has a limited unique moveset with his original idle stance. He has a few moves (a roundhouse kick, straight punch and jumping kick) that mirror his limited moves in Final Fight 2, although the poses are mirrored. He also has a special move in which he spins around while slashing with his katana, which is a recreation of his special move "Sword Attack" from Final Fight 2.

Eliza
One of the female stage enemies from Final Fight 2, she appears as a minor character in the story under the name Elissa. She works as Damnd's second-in-command and fights the Avatar early on in the game. She's designed to closely resemble her sprite in Final Fight 2, but otherwise fights using a generic moveset.

Fighty Mighty side-quest[]

"The Fighty Mighty" is a Mission Quest in World Tour where the player needs to find and defeat 28 high-level opponents. 12 of these enemies are minor thugs from the first Final Fight, although in some cases their names have been translated in different ways.

Roxy
Poison's palette swapped friend from Final Fight appears as a Lv. 87 enemy in this side quest, found in the Old Nayshall map. Roxy's design is inspired in her original sprite, and she fights using a generic fighting style with few moves.

S.Brett
S. Brett appears as a Lv. 72 enemy in Old Nayshall. The character's appearance and name indicates he's meant to be the minor enemy Bred from Final Fight, probably a case of not realizing how the character's name was translated back in his debut. He fights using a generic style with few moves. Some NPC dialogue in-game also reference the fact he appeared in the FinaL Fight mini-game, being the owner of the car the player destroys.

S.Jay
S.Jay appears as a Lv. 76 enemy in Old Nayshall. The character's appearance closely resembles the minor enemy J from Final Fight, and the name can be attributed to a misstranslation as the Japanese pronunciation for J (Jei) can be also translated as Jay. Either way, he fights using a generic style with few moves.

Oliver
Oliver appears as a Lv. 85 enemy in Old Nayshall. Appearance-wise he is identical to the minor enemy G.Oriber, and his name can be easily mistranslated that way. Like the others, he fights using a generic style with few moves.

Axel
Axel appears as a Lv. 89 enemy in Old Nayshall, and appears to reference the Final Fight enemy Axl. Interesting in this case is that while the character's appearance resembles Axl's sprite, he has dark skin and glasses that seem to come from Slash, another minor enemy and Axl's palette swap, making this the only NPC whose design is a combination of two Final Fight enemies. Either way, he fights using a generic style with few moves.

Andore family
All members of the Andore family from Final Fight appear as part of "The Fighty Mighty" quest as well, being strong opponents located in different areas of Metro City. They appear in a very faithful 3D recreation of the original sprite, and some of them were given elements of their artwork design to make them more unique. They all fight using the same generic moveset.

Andore Jr. appears first as the weakest member of the family. He is actually faced as three different numbered NPC battles, where the character is identical. Andore Jr. 1 is a Lv. 30 enemy found on a Chinatown area rooftop, Andore Jr. 2 is a Lv. 40 enemy found in Haggar Stadium and Andore Jr. 3 is a Lv. 50 enemy found at the top of the Masters Foundation parking lot. Andore Jr.'s palette is a slighty different hue of red, with his shirt going closer to pink in this instance.

Father Andore is a Lv. 60 enemy that can be found in the Urban Park area. Instead of yellow as his original sprite, Father Andore now wears black pants and an orange vest. Uncle Andore is next, a Lv. 70 enemy found at the Westbay Promenade. His colors also changed from the grey palette he used to green, but he was given the moustache he has in official art. The next member is Grandpa Andore (here called Patriarch Andore, although he calls himself Grandpa in his dialogue), who is a Lv. 80 enemy found at the Grace Marina. Unlike the others, Grandpa retains his blue color palette and was also given the black sunglasses he wears in the original official art.

The final member of the family, Andore, is the highest-level enemy in World Tour at Lv. 99 and appears after beating all 48 opponents in the Fighty Mighty quest, waiting at Beat Square. He sports a violet color palette that's not as vibrant as his original sprite's color. Although he should technically also be Street Fighter III's Hugo, there's no reference to this in the dialogue and he shares the exact same Andore sprite design.

Cameos[]

The stage "Metro City Downtown" is set in a back alley and features a number of Final Fight's minor enemy characters watching the battle and cheering the fighters: on the left side of the stage one can see Axel/Axl, Two.P, Damnd and El Gado (comes out of the bar on top of the staircase during Round 2), and on the right side one can spot G.Oriber, Roxy and Andore Jr. by a dumpster. Two more Axls can be see far away in the background, with other seemingly generic characters around the buildings' catwalks. Damnd starts out at the staircase, but eventually he jumps away and lands on a car, sitting the same way he does when summoning other enemies in Final Fight. All characters except El Gado and Two.P can be found in World Tour using the same models.

Carlos Miyamoto also appears as an spectator in the stage "The Macho Ring", seeing from the ringside also using his model from World Tour.

Other[]

SF6 walk of fame

In the Beat Square area of World Tour, there's a list of games displayed on the ground in the style of the Walk of Fame, mostly chronicling Capcom's fighting game history. Final Fight, Final Fight 2, Final Fight 3 and Final Fight Revenge are listed as well despite all but the last one not being fighting games, probably due to the series' close ties to Street Fighter.

The intro cutscene for the the World Tour location Urban Park features a little animation the player's avatar watches on its phone, using sprites from Final Fight to explain the story of Haggar's fight against Mad Gear, presenting him beating some enemies and facing Damnd and Two. P at the end of the first stage.

When encountering Kimberly on the Metro City map, she can be heard humming the Slums/Stage 1 theme from Final Fight.

The original Final Fight Arcade game is also one of the games in rotation accessible for play at the Game Center section of the Battle Hub.

Street Fighter 6 Final Fight Gala Fighting Pass[]

SF6 final fight gala

20231031 October 31, 2023

Sub-universe link: Elements from Final Fight are fictional within Street Fighter

Final Fight5Arrow R Street Fighter

"Final Fight Gala" is the 5th Fighting Pass for Street Fighter 6, offered for a limited time from October 31 to November 22, 2023. As the name shows, this Fighting Pass offers mostly Final Fight-related content.

The main feature of the Fighting Pass are four pieces of clothing for World Tour taken from the standard appearance of Mike Haggar and Sodom. Haggar's pieces are the Macho Mayor Muscle Suit (A fake muscle chest suit with Haggar's suspender) and Macho Mayor's Rugged Pants, while Sodom's pieces are the Sodom's Helmet and Sodom's Armor. Although there are no items for Sodom's lower half, there are generic pants that can be used to match Sodom's full design.

The pass also includes 6 stickers, 3 title banners, 2 photo frames and 2 device wallpapers that are either mini screenshots or artwork from the original Final Fight and a character emote based on Bred's animation from the car minigame, where he falls to his knees and cries as his car lies in ruin. Finally, it allows players to unlock Final Fight as part of their collection of playable Arcade games to be accessed at any time. These items are either for use in World Tour mode or to customize the player's online profile.

The pass also includes Cody's manacles from his appearance in Street Fighter Alpha 3 and the stage themes of Guy, Sodom and Rolento from Street Fighter Alpha 2.

License[]

Copyrights for both series are held by Capcom.

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