This page explains in detail the interactions between the Luigi series and the Super Smash Bros. series. Note that Luigi's Mansion is often considered part of the Mario series in the Super Smash Bros. series. For more details see Mario X Super Smash Bros.
Super Smash Bros. Melee[]
November 21, 2001
While Super Smash Bros. Melee doesn't directly feature any element from the Luigi's Mansion series, Luigi's portrayed here as a coward character, likely referencing his behaviour in Luigi's Mansion, and the game is also mentioned in his character trophy.
The game also features a Luigi's Mansion trophy, listed in the unrapresented series:
Name | Image | First Game / Move | Description | How to Unlock |
---|---|---|---|---|
Luigi* | Mario Bros. Arcade 1983 |
Although Mario's younger brother has always played second fiddle, Luigi finally garnered the spotlight with his very own game, Luigi's Mansion. Things are looking up for the eternal understudy; he's even picked up his own rival in Waluigi. The day he's referred to as the "lean, mean, green machine" may not be too far off. | Clear Classic Mode as Luigi | |
Vacuum Luigi | Luigi's Mansion 11/01 |
In a strange twist of fate, Luigi wins a huge mansion in a contest he didn't even enter, and the place turns out to be haunted! After meeting a weird professor named Elvin Gadd, Luigi enters the place armed with a flashlight and a ghost-sucking vacuum cleaner. Mario's trapped somewhere in there! Can Luigi save him? | Available in the Lottery, Snag the Trophies, Adventure and All-Star after playing 200 VS. Matches |
*Luigi debuted in the Game & Watch version of Mario Bros., not the Arcade version.
Super Smash Bros. Brawl[]
January 31, 2008
Super Smash Bros. Brawl features a stage based on the titular building from Luigi's Mansion. There also are four trophies (Luigi's character trophy and three other ones), a sticker and a music track from the game. Note that Luigi's Mansion is considered part of the Mario series in Super Smash Bros. games, so all this content is listed as part of the Mario series in the game itself.
Additionally Luigi received many new animations and voice clips referencing his coward personality as depicted in Luigi's Mansion. This includes the first and last poses of his up taunt, which reference the V sign when he grabs a key and a shock pose that bears resemblance to the cover art of the game.
Luigi's Mansion stage[]
Based on the titular mansion, it's unlocked after playing as Luigi three times in brawls.
The stage takes place inside a scaled down version of the mansion, but its exterior can be seen if all charachters are outside. The mansion has five rooms based on rooms from the original game: the Foyer (center), the Study (top right), the Nursery (top left), the Ball Room (bottom right) and the Kitchen (bottom left).
The stage also features four pillars that can be destroied causing the collapse of a portion of mansion. While it collapses Boos can be briefly seen flying away. Once its all collapsed, it magically rebuilds itself. This collapsing doesn't seem to directly reference the original game.
Trophies[]
The Luigi's Mansion sticker is:
Name | Image | Artwork from | Effect in The Subspace Emissary |
---|---|---|---|
Luigi | Luigi's Mansion | Launch Power +8 |
Music track[]
- Luigi's Mansion Theme - A haunting orchestrated version of the main theme to Luigi's Mansion. It is the theme of the Luigi's Mansion stage. This song also plays during Luigi's Classic Mode credits.
Super Smash Bros. for Nintendo 3DS and for Wii U[]
September 13, 2014 (3DS); November 21, 2014 (Wii U)
Being alternate versions of the same game, these two feature mostly the same content, except for stages and trophies and including some different modes.
The Luigi's Mansion stage returns from Super Smash Bros. Brawl only in the Wii U version of the game unchanged, but there also are some new elements.
Poltergust 5000[]
Luigi returns as a playable character in the game, but has a new Final Smash move based on Luigi's Mansion, which replaces his Negative Zone move from the previous game.
The move is called Poltergust 5000 and has Luigi bringing out his signature Poltergust 5000 weapon from Luigi's Mansion: Dark Moon and using it to suck opponents in, and then shooting them away. The move also sucks in surrounding items, and some of these are also shoot out, potentially damaging opponents.
Smash Tour[]
A new mode in this version of the game is Smash Tour, a board game-like mode where players move their Mii around a board and then battle opponents that they meet. The mode features various items in the form of trophies that players can pick up with various effects. One of these items is Ghosts (Luigi's Mansion), that when used allows the user to walk through stationary opponents without triggering a battle.
Trophies[]
The two versions of the game feature various trophies from the Luigi's Mansion series, or trophies that menion Luigi games as a source or in the description. They're once again all listed in the Mario category.
We included all the Luigi character trophies because his two main trophies in the Wii U version list Luigi's Mansion: Dark Moon as a game source for the character, even though he's mainly considered a Mario character and his other two trophies don't list games.
The Luigi (With Poltergust 5000) trophy, being classified as "Fighter related" rather than "series related", is technically about the item Luigi uses in his Final Smash (the NTSC name is wrong, also based on the model), however the item's origin is obviously the Luigi's Mansion series, and also the reference to the Poltergust 3000 from the first game is worth noting.
Music tracks[]
Alongside the Luigi's Mansion stage, the Luigi's Mansion Theme track also returns from Brawl unchanged, but there are two new tracks, played on that stage:
- Luigi's Mansion Series Medley: a medley of pieces from the Luigi's Mansion games, including "Luigi's Mansion Theme" from Luigi's Mansion with "Catching Ghost" and "Mission Complete" from Luigi's Mansion: Dark Moon.
- On the Hunt -Gloomy Manor Ver.- (Instrumental): instrumental version (lacking Luigi's humming) of "On the Hunt - Gloomy Manor Version" from Luigi's Mansion: Dark Moon.
Super Smash Bros. Ultimate[]
December 7, 2018
This game once again features a few content from the Luigi's Mansion series, but it's all listed as part of the Mario series in-game.
Luigi returns as a playable character and now has a new grab move where he uses the Poltergust G-00 from Luigi's Mansion 3 to shoot a plunger attached to a rope acting as a tether grab; this gives his grab longer range and contributes to differentiate even more Luigi from Mario. The new weapon is also used in his Final Smash, which is renamed accordingly from Poltergust 5000 to Poltergust G-00, although its effect is unchanged.
The Luigi's Mansion stage also returns basically unchanged from the previous game, but there now is the possibility to turn off stage hazards, which makes the pillars intangible, therefore making it impossible to collapse the building.
There also are four spirits and four music tracks from the series.
Spirits[]
The game includes four Spirits from Luigi's Mansion, one of them obtained by enhancing a different spirit, one summoning, and the last two are obtained by winning the respective Spirit Battle; these two can alternatively be unlocked by buying them from the in-game shop for 1000G.
The game lists the origin for these four spirits as "Luigi's Mansion Series", but when sorting Spirits by series they are still left with Mario spirits. The artwork for all four spirits is taken from Luigi's Mansion: Dark Moon.
Originally Professor Elvin Gadd was Spirit #119, Poltergust 5000 was Spirit #120, and King Boo was Spirit #121, however King Boo was moved to #49 with Update 1.1.0 so that he would come immediately after Boo, the spirit he's enhanced from, causing Professor Elvin Gadd and Poltergust 5000 (and all Spirits from #49 to #118) to be moved up one place.
# | Name | Image | Artwork from | Spirit stats | Augmented fight / Unlock criteria | Notes |
---|---|---|---|---|---|---|
49 | King Boo | Luigi's Mansion Series Luigi's Mansion: Dark Moon |
Primary (★★) [Neutral] •Floaty Jumps |
Enhanced from Boo | ||
120 | Professor Elvin Gadd | Luigi's Mansion Series Luigi's Mansion: Dark Moon |
Support (★★) •Energy Shot Attack/Resistance ↑ |
Summon using cores from F.L.U.D.D. and Poltergust 5000 | F.L.U.D.D. and Poltergust 5000 are both creations of Professor E. Gadd | |
121 | Poltergust 5000 | Luigi's Mansion Series Luigi's Mansion: Dark Moon |
Support (★★) •Fog Immunity |
Vs: Luigi (Pink); Luigi (Cyan); Luigi (White); Luigi (Purple) In: Luigi's Mansion Music: Luigi's Mansion Series Medley •The enemy's throws have increased power |
The fight is based on the four player ScareScraper mode from Luigi's Mansion: Dark Moon | |
122 | Polterpup | Luigi's Mansion Series Luigi's Mansion: Dark Moon |
Support (★★) •Bury Immunity |
Vs: Clear Duck Hunt (White) In: Luigi's Mansion Music: On the Hunt -Gloomy Manor Ver.- (Instrumental) |
Music tracks[]
All three Luigi's Mansion tracks from the previous game return in Ultimate alongside a new one, and all four are available from the start.
Unlike previous games, these tracks are playable in any of the 16 stages under the Super Mario Bros. category (not Mario Kart). Update to Ver. 8.1.0 on August 4, 2020 allowed any of these tracks to be played on Battlefield, Small Battlefield, Big Battlefield, and Final Destination stages.
- Main Theme - Luigi's Mansion: a new remix of the main theme from Luigi's Mansion.
- Main Theme - Luigi's Mansion (Brawl): remix of the Luigi's Mansion main theme from Super Smash Bros. Brawl, also returning from Super Smash Bros. for Wii U.
- Luigi's Mansion Series Medley: a medley of pieces from the Luigi's Mansion games, returning from Super Smash Bros. for Wii U.
- On the Hunt -Gloomy Manor Ver.- (Instrumental): instrumental version (lacking Luigi's humming) of "On the Hunt - Gloomy Manor Version" from Luigi's Mansion: Dark Moon, returning from Super Smash Bros. for Wii U.
License[]
Copyrights for both series are held by Nintendo.